Public Test of Update 0.10.6: Round 1 + Update 0.10.6 Developer Bulletin

Public Test of Update 0.10.6: Round 1 + Update 0.10.6 Developer Bulletin

Captains!

It’s easier than ever to take part in the Public Test—you can now log in using your main account details. To do that, select “Public Test” in the Game Instance menu of the Wargaming Game Center. We have even more rewards prepared for you this time! Earn Community Tokens and exchange these for III Katori, rare permanent camouflages, containers with Tier V and VII Premium ships, and other useful items. Join the Test, earn rewards, and help us make the game even better!

Experience the “Dutch Cruisers: Part 1” event, check out the updated combat mission interface, and take a look at various other new features. Make sure to read the Developer Bulletin, and see you on the Public Test server!

Round 1 Schedule

Starts: Thu. 24 Jun. 18:30 CEST (UTC+2)
Ends: Tue. 29 Jun. 07:30 CEST (UTC+2)

Special Features of the Test

The rewards for activities on the Public Test Server may differ from those on the Live Server.
The Public Test server of Update 0.10.6 will host Brawls with Tier VII ships facing off against each other in a 3 vs. 3 format. Restrictions: a maximum of one ship of each type per team.

Combat Missions and Rewards

Starting with the Public Test of Update 0.10.6, you’ll be able to earn a new resource called Community Tokens by completing tasks. Community Tokens can be exchanged for various rewards in the Armory, including rare permanent camouflages, containers, Premium ships, containers with Premium ships, and other in-game items. All details about Community Tokens are available in a dedicated article.

Round
1
2
Play a Random or Co-op Battle.

Reward on the Live Server: 100 Community Tokens

Play three Random or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Earn 8,000 Base XP in Random Battles or Brawls.

Reward on the Live Server: 1x Wargaming container

Cause 700,000 damage or ensure that 250,000 is dealt due to your spotting of enemy ships in Random Battles and Brawls.

Reward on the Live Server: 450 Community Tokens

Earn 70 “Set on fire,” “Caused flooding,” “Hits to citadel,” or “Torpedo hits” ribbons in Random Battles and Brawls.

Reward on the Live Server: 500 Community Tokens

Earn 30 “Destroyed” ribbons in Random Battles and Brawls.

Reward on the Live Server: 2,000 Community Tokens

Each Wargaming container provides 1 day of Warships Premium Account.

Starting Bonuses

The research prices for ships and ship modules will be substantially discounted.
Players will be able to reset Commander skills free of charge.If you’re joining the Public Test for the first time since Update 0.10.5, you’ll be awarded the following additional bonuses:
At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
500,000,000 Credits; 30,000 Doubloons; and 90 days of Warships Premium Account.
50 signal flags of all types (except special signals) will also be added to your PT account.If you fought at least one battle on the Public Test Server during the 0.10.5 Public Test, your account will be copied from the Live Server to the Public Test Server.

How to Participate

https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Update 0.10.6 Developer Bulletin

IMPORTANT! Because the update is still being tested, the information in this bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.Please note: the rewards for activities on the Public Test server may differ from those on the Live Server.Captains!

It’s easier than ever to take part in the Public Test—you can now log in using your main account details. To do that, select “Public Test” in the Game Instance menu of the Wargaming Game Center. We have even more rewards prepared for you this time! Earn Community Tokens and exchange these for III Katori, rare permanent camouflages, containers with Tier V and VII Premium ships, and other useful items. Join the Test, earn rewards, and help us make the game even better!

Dutch Cruisers: Part 1

Dutch Cruisers: Part 1 is an event for Update 0.10.6. Dutch Tier IV–IX cruisers—the main feature of the event—will become available in Early Access with the release of Update 0.10.6! While you’ll have to wait until the new update is released before you can actually take them into battle, you can take part in testing the event itself beforehand. Read our special article to learn more details about the Public Test.

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The new Dutch cruisers can’t be obtained on the Public Test server.

Features of the branch

Good concealment and maneuverability but a short firing range.
The Hydroacoustic Search, Fighter, and Spotting Aircraft consumables are available from Tier IV.
Fighter and Spotting Aircraft are not available for VIII Haarlem or X Gouden Leeuw.
An enhanced version of the Repair Party consumable and Defensive AA Fire are available from Tier VIII.
At higher tiers, the new cruisers have good armor that provides decent protection against HE shells.
Tier VIII–X cruisers carry main battery guns with the following calibers:
VIII Haarlem—203 mm
IX Johan de Witt—240 mm
X Gouden Leeuw—283 mmThe new Airstrike consumable is available from Tier VI.

Airstrike

Airstrike is a new type of armament that’s set to make its first appearance on Dutch cruisers in World of Warships. It was created based on the low altitude bombing principle that was actually used in battle. Bombs dropped from aircraft in this manner had drogue parachutes.

The squadron, which has an operating distance of 10 to 13 km, bombards the specified target with HE bombs that fall for an extended period of time. At the same time, the aircraft cannot spot enemies and cannot be directly controlled.

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Early Access

Rewards for Combat Mission Groups: a new temporary resource—Dutch Tokens—as well as the “Dutch Cruisers: Part 1” commemorative flag and the Kinderdijk Windmill patch. The reward for completing the second combat mission group is V Celebes. The final reward for completing the last combat mission group is VII Eendracht.

Rewards for Dutch Tokens: sequentially available bundles with Tier IV, VI, and VIII Dutch cruisers; permanent camouflages for VII Eendracht, VIII Haarlem, IX Johan de Witt, and X Gouden Leeuw; and more desirable items.

By completing combat mission groups, you can earn enough Tokens to obtain Dutch Tier IV and VI cruisers, as well as the Royal Netherlands Navy permanent camouflage for the Tier VII cruiser.

IX Johan de Witt will be available in random bundles available for Doubloons.

Added a new Port—Rotterdam.

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Updates to Combat Missions

A new type of combat mission is going to be introduced in Update 0.10.6. After completing these missions, you can choose one of two rewards. If you don’t choose a reward and the mission expires, you’ll automatically receive the first reward.

The most important and high-priority missions are now highlighted in the combat mission interface. Combat mission chains are displayed first.

Other changes

Updated the AI of bots:
They can now adjust their speed to avoid torpedoes.
Reduced the chances of bots colliding with islands in Training and Co-op battles, as well as in Operations.The Saint Petersburg Port has been decorated to celebrate Navy Day.

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