Improved Field Modification: Join the Common Test!

Improved Field Modification: Join the Common Test!


Greetings, Commanders!

After completing the test of Field Modification on the Sandbox server, we carefully analyzed your feedback and all the data we obtained. Many thanks to all the active and dedicated players who supported us and joined the test—your help was invaluable! Following the test results, we improved certain aspects of Field Modification that were

widely discussed

during the Sandbox testing.

We’re now ready to take the next step and invite you to participate


in the second Common Test of Update 1.14

, where you can try out the newest version of Field Modification. Join the test and share your impressions about this adjusted feature!

CONTENTS

Field Modification: A Feature to Tweak Your Favorite Tanks

Let’s take a quick look at the core mechanics of Field Modification and how they can benefit your favorite vehicles.

Field Modification is available for


all Tier VI–X vehicles

(including Collectors’, special, and Premium vehicles but excluding rentals and vehicles from various special game modes, such as Steel Hunter or Mirny-13). In a nutshell, Field Modification is a set of tools for fine-tuning specific technical characteristics of your tanks, which will become available once they acquire


Elite status

.

Field Modification consists of


three types of modifications

that players can make to a vehicle’s technical parameters or setup:


Standard.

These are unlocked using Combat or Free XP when the Field Modification level is increased. Standard Modifications provide a small boost to one characteristic, depending on the vehicle combat role.


Dual.

These are purchased using credits and allow your vehicle’s characteristics to be redistributed so that it becomes more effective in one aspect at the cost of another.



Special.


The first two of these are available for Tier VI and VII vehicles, and all three—for Tier VIII–X vehicles. The first Special Modification


enables the Essentials Loadout

, an alternative set of shells and consumables. The second Special Modification


provides you with the Auxiliary Loadout

, an alternative set of equipment and directives. The third Special Modification allows you to


assign a category to a second equipment slot

.

Together, these modifications form


the Modification Tree

. Upon researching and purchasing modifications, you’ll improve your vehicles by slightly increasing their technical characteristics to suit your needs.

Modifications affect vehicle parameters and thus the balance of the game in general. As a result, there may be


some changes to numerical values in modifications

in the future if we see that they are needed to maintain optimal vehicle balance.

When making decisions about Dual Modifications, pay attention to the values of specific vehicle parameters that change in the Field Modification window rather than the rating and fluctuations of the performance scale in the Garage.

Dual Modification. Becomes available at Level II of Field Modification. Lightweight Suspension modification has been performed. The modification can be canceled by clicking on the hammer button at the top.
Vehicle role. Determines the modifications that are available for a vehicle.
Special Modification I. Alternate Configuration of the Essentials Loadout, i.e., consumables and shells.
Special Modification III. Alternate Configuration of the Auxiliary Loadout, i.e., equipment and directives.
Special Modification VI. Category of the second equipment slot. Modification is unavailable. Level VI of Field Modification is required.
Level scale for the vehicle’s Field Modification. Current level: V. Under the scale, you can see the bonus to the technical characteristics of the vehicle for the current level that depends on its role. Levels I, III, and VI provide access to Special Modifications.
Dual Modification is unavailable: Level VII of Field Modification is required. The Modification icon displays its cost in credits.
Dual Modification is unavailable. This can be performed for Tier X vehicles only.
Button to level up Field Modification of the vehicle. Next comes the cost of the upgrade to the required level.
Modifications that will become available upon upgrade to the selected level.

If a Personal Mission requires your vehicle to have a specific piece of equipment or directive, those should be placed into the Main Configuration.

All Tier VI–X vehicles with access to Field Modification receive


a special parameter: role

. There is a total of 15 roles, like Assault Heavy Tank, Breakthrough Heavy Tank, and Versatile Medium Tank, to name a few. The Modification Tree is created for each vehicle with regard to its specific combat role, so the technical adjustments that vehicles of different roles receive from modifications may vary, even if they are of the same tank role.

Field Modification is designed to help you discover new facets of your gameplay and take a fresh look at the strengths of your favorite vehicles. It should not be considered a compulsory addition to the main Tech Tree, but it will make playing some of your tanks even more special and enjoyable.

Field Modification: Balance Improvements

Results from the Sandbox survey show us that


most of you liked the general concept of Field Modification

and were positive about adding this functionality to the game. You generally appreciated the opportunity to fine-tune your favorite vehicles to your personal playstyle, so the core mechanics of Field Modification


remain unchanged

.

However, some of you had questions about


higher bonuses from Standard Modifications for Tier IX and X vehicles

and perceived unbalanced choices


in some Dual Modifications

. There were also some other concerns about improvements to parameters, which were considered excessive for certain vehicles, such as SPGs or wheeled vehicles.

We have carefully examined all these issues and made the necessary balance improvements. Now, Field Modification has a more balanced and consistent progression system for all vehicles. Individual tanks no longer see their performance fall below acceptable levels, regardless of what role they play in battle.

Adjusted Dual Modifications


Expand


Collapse

We also reduced the bonuses of


all vehicle combat roles at Levels VII and VIII of Field Modification

.

You can view all these balance adjustments in the updated widget below.


Filter


Nation


U.S.S.R.


Germany


U.S.A.


China


France


U.K.


Japan


Czechoslovakia


Sweden


Poland


Italy


Type


Light Tanks


Medium Tanks


Heavy Tanks


Tank Destroyers


SPG


Vehicle tier


VI


VII


VIII


IX


X


Found:


0


Reset


Vehicle name


Role

VI
TIGER I
Versatile Heavy Tank
II
or
Available from Tier VI
IV
or
Available from Tier VI
V
or
Available from Tier VI
VII
or
Available from Tier IX
VIII
or
Available from Tier X
Available from Tier VI
Available from Tier VI
Alternate Configuration: Auxiliary Loadout
Special Modification III
An opportunity to equip an additional set of equipment and directives.
Available from Tier VIII


Reset

I
II
III
IV
V
VI
VII
VIII
Field Modification
Changes to technical characteristics
Hit points
+1%
Hit points
+1%
Hit points
+1%
Dispersion during movement and on hull traverse
-1%
Hit points
+1%
Hit points
+1%
Hit points
+1%

Lastly, we listened to your concerns about the costs of increasing Field Modification Levels and purchasing Dual Modifications across various vehicle tiers. Now, depending on the vehicle tier,


costs will be different

, with the lowest ones for Tier VI tanks.

Vehicle Tier

XP Required

Cost in Credits

Cost of Changing the Category of the Second Equipment Slot in Credits

VI

3,500


10,000


10,000

VII

7,000


25,000


25,000

VIII

11,500


50,000


50,000

IX

20,000


100,000


100,000

X

28,000


150,000


150,000

Comparison Window Improvement

Another very important change to Field Modification is the


improved comparison window

, which will now support the following functionality: You can add several vehicles (or multiple different configurations of the same vehicle) for comparison and, by entering advanced settings, apply various modifications that include all possible changes to characteristics. This option will help you understand how to best fine-tune your favorite tanks and which modifications best suit your needs and individual playstyle.

Upcoming Improvements

Players with PC configurations close to minimum system requirements may experience


slower loading times

, sometimes up to a point where they may not have enough time to switch the configuration before the battle starts. We’re aware of this issue and are working on a solution that will enable players to switch configurations right on the battle loading screen. This solution will be available with the


release of Common Test 3

. During CT2, you will see its placeholder on loading screens.


Join the Common Test and experience the improved Field Modification for yourself!

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